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Card Apprentice Daily Log Chapter 828

Chapter 827 Soul Energy Osmosis

Date- 2 April 2321

Time- 23:55

Location- Sky Blossom City, Guild Association Mall, Warehouse no.234, Card Lab

After adding the abilities of the Measled Crowie Shelled monster and the Hairy triton monster to Asong’s enhanced and rejuvenated fate ingredient following my plan I reached for the B-rank saltwater weed monster core and transferred its soul pathway into the origin core.

B-rank saltwater weed monster, also known as the star of the seabed as it has the capability of producing light called bioluminescence. The saltwater weed monster emits light as the product of its bodily process. The reason I chose this monster’s core is not because of its bioluminescence but the process behind it that caused the saltwater weed monster to emit light, known as Soul energy osmosis.

Most of the time the saltwater weed monster gets its nutrition by osmosis like regular plants similarly it meets its soul energy needs through osmosis. Many plant monsters similarly intake soul energy through osmosis but I especially chose the saltwater weed monster because of two reasons

1. Saltwater weed monster and deepwater clam monster soul pathway arrangements are 85 percent identical. Therefore I believed I could add it to Asong’s origin card, allowing it to help Asong absorb the surrounding soul energy through osmosis

2. Unlike the soul energy osmosis practiced by other plant monsters the soul energy osmosis practiced by the Saltwater weed monster doesn’t just absorb soul energy from the surroundings but the soul energy absorbed by it was purer in nature. The soul energy absorbed by osmosis gets filtered and processed by natural gelatin-coating covering the cells of the saltwater weed monster which results in bioluminescence displayed by saltwater weed monster.

Apart from this soul energy osmosis, I was eyeing one other ability of the saltwater weed monster, its durability. For a B-rank monster to be able to survive at the seabed it would have to overcome the insane pressure of the sea. Hence the saltwater weed has developed very high durability to withstand the pressure of the sea.

The high durability displayed by the saltwater weed monster was also due to the gelatin-coating covering it. It helps the cells of the saltwater weed monster withstand the pressure deep in the sea. Since the gelatin coating covers every individual cell of the monster it leads to a very solid frame, making the saltwater weed monster a bit more durable than required which it exploits by using its long tentacle-like leaf blades to defend against predators.

So for me to add the two abilities of the saltwater weed monster I will have to make sure to add the gelatin coating to the origin card as it was the essential part of the two abilities, without it these abilities would not be possible to be displayed.

Therefore after a long and tedious process, I was successfully able to introduce the two abilities of the saltwater weed monster along with its gelatin-coating to the soul pathways of the modified fate ingredient while making sure that it will not affect previous abilities in any way. But due to the addition of the gelatin coating to the cells, the hardness of the modified fate ingredient has grown more durable.

Next, I took the A-rank Boulder Back turtle monster core and she’ll, then transferred their soul pathways into the origin core.

Like all shell monsters, the Boulder Back turtle monster also has the problem of parasites that hide under its shell and that grow in its body. Like the other monsters, it also has its own way of dealing with this problem and the boulder formation on its shell is part of it.

The abilities of the boulder shell of the Boulder Back turtle monster were the reason why I have chosen this ingredient to be introduced into the origin card I am creating for Asong. The two abilities of the boulder shell I speak of were,

1. Deep Transient Hibernation- As the name suggests this ability of the boulder shell of the Boulder Back turtle monster sends the main body into hibernation for a brief period when its main body retracts into the shell. The Boulder Back turtle monster needs to go into Deep Transient Hibernation not to survive the winter but to not feel the pain of its other ability Boulder formation cleansing.

The deep transient hibernation of the boulder-back turtle monster has various benefits compared to regular hibernation. During the deep transient hibernation, the natural recovery ability of the turtle monster is increased by 5 folds. This recovery included all the stats of the turtle monster Health, Soul energy, Stamina, etc.

2. Boulder Formation Cleansing – This was the cleansing process of the boulder shell of the Boulder Back turtle monster to deal with the parasites infesting under its shell and inside its body. How it works was that the boulder shell and the main body of the Boulder Back turtle monster secrete a sticky chemical fluid that surrounds the parasites and impurities under its shell and inside its body. Then this sticky chemical fluid containing the parasites and impurities gets slowly deposited out on the back of the Boulder Back turtle monster’s shell which hardens forming an extra layer of protection to the Boulder Back turtle monster shell. Over the years this deposition of hardened parasites and impurities gets accumulated and starts to look like a boulder on the back of a turtle monster. Hence the name Boulder back turtle monster.

As the sticky chemical liquid secreted by the boulder back turtle monster needs to move between the main body and the inside the shell while carrying the parasites and impurities in it, this process becomes very painful for the turtle monster so it needs the Deep Transient Hibernation of its shell, to sleep through the painful cleansing mechanism.

Impressed by the turtle monster abilities I added the soul pathways related to Deep Transient Hibernation and the boulder Formation Cleansing ability of the Boulder back turtle to the soul pathways of the modified fate ingredient making sure that it would not affect the other abilities of the modified fate ingredient.

Card Apprentice Daily Log

Card Apprentice Daily Log

Score 8.6
Status: Ongoing Type: Author:
Dr. Dalton Wyatt, a world-renowned Scientist, and Inventor is transmigrated to the body of a high school student Dalton Wyatt who committed suicide due to unfortunate circumstances and complicated life. The new world was completely different yet similar to Dr Wyatt's homeworld earth. Unlike peace full earth where humans fought other humans, This new world was plagued with Dungeons and Monsters people here fought with monsters for the survival of humanity. Mortal humans were not strong enough to fight these mythical and legendary creatures, thankfully some blessed humans could actively control their soul to manifest soul power and become Card apprentices to fight for the humanities chance at survival. Card apprentices are people who contract grimoire and use various powerful yet resourceful cards to fight off the monsters and conquer dungeons. Grimoire provides the card apprentice with abilities like Card creation and Card fusion, most importantly it allows the Card apprentice to display their full potential in a cardfight. Even though this world has the concept of science but it is not focused on electronics and industrialisation like back in the earth, here the world has cards for every little thing's eliminating the need for electronics. This new world is highly focused around grimoire abilities Card creation and Card fusion. Coming to a world where money could literally buy him strength Dr Wyatt had to earn money for his survival. But thanks to his otherworldly information and knowledge, card creation comes easily to Dr Wyatt compared to other card apprentices. Dr Wyatt creates and sells various perfect, powerful and resourceful cards to earn money and get stronger step by step in this monster-ridden world for his survival. ... "What did you say? making good cards is hard! Bah!! Card making couldn't be easier" "Trash materials! Let me teach you there are no trash materials only trash card makers." [Bloody Veins - G rank, Mortal grade] [Nylon RopeG rank, Mortal grade] [White Core - G rank, Mortal grade] Card creation… complete! [ Card Name - Bloody Rope Card Type - Item card Card Rank - E rank, Common grade Card Rating - 3 stars Card Durability - (100/100) Card Effect - Bloody rope can be used to bind opponents. If bound on open wounds additional effects of paralysis and blood drain activates unconditionally.] "Omg! You used a G rank mortal grade core but how did you create an E rank common grade card with 3-star ratings and that too with full durability. This is a dream! Yes, I am dreaming! I didn't wake up today. I am still in my bed dreaming!" ...

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